Problem with Frame Callbacks.
Posted: Thu Jun 01, 2006 5:41 pm
I noticed yesterday that there seem to be a bug with the Frame callback method associated with the _INPCameraEvent interface. I realized that if you use the INPCamera parameter of your implementation of the callback function the program crashes. Looking through the OptiTrackSample demo, I noticed that this parameter was not used in the callback function. I would appreciate it if someone can look into this.
void CCameraDlg::HandleFrameAvailable(INPCamera * pCamera)
{
1. No use of parameter pCamera
}
void CCameraDlg::HandleFrameAvailable(INPCamera * pCamera)
{
1. No use of parameter pCamera
}