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YAW axis too responsive
Posted: Sun Nov 19, 2006 4:01 pm
by sandy
Hi. I have 3 screens in play using fsx and all is fine except that I want to slow the yaw axis down. I have it down to 1 on the graph but it is still too responsive. When I look left I want to be able to look at the left screen, not the left hand side of the middle screen.
Is there any way to configure the yaw so that it mirrors exactly your own head movement in the game?
many thanks, Keith
Re: YAW axis too responsive
Posted: Mon Nov 20, 2006 2:50 pm
by VincentG
Try increasing the dead zone of the profile. This will allow you to look left and right more freely, before it starts to adjust the on-screen view.
Re: YAW axis too responsive
Posted: Tue Nov 21, 2006 11:23 pm
by sandy
Try increasing the dead zone of the profile. This will allow you to look left and right more freely, before it starts to adjust the on-screen view.
So, you are saying that when I initially move my head left or right my virtual head will not move? That is very un-natural. Perhaps you could provide multi-monitor support in a future driver.
Re: YAW axis too responsive
Posted: Wed Nov 22, 2006 11:51 am
by VincentG
We rely on windows for desktop monitor control, but I will pass on your suggestion to the development team.