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Arena release 1 - no 45 marker skeleton?

Posted: Tue Dec 18, 2007 9:13 pm
by bsteagal
Hello all!

Today was the first day that I've had an opportunity to capture since the latest release. I noticed that it no longer has an option for the 45 marker skeleton? I had very good captures utilizing this skeleton, so I'm wondering why it was taken out of the official release. With only a 6 camera setup, this feature was golden.

I also noticed some other quirky problems, no big deal but problems nonetheless. After the first take, when going into the editor to fix swaps and gaps, it would no longer show me the trajectories. This could be an issue with my system, I don't know, but I had to exit out of arena to have them show up again.

I also noticed some interesting effects when finalizing the trajectorizing, once it reached the end, the skeleton would jump around the scene very rapidly. It does not affect the output, but was a little funny to watch.

Bryan

Re: Arena release 1 - no 45 marker skeleton?

Posted: Wed Dec 19, 2007 9:38 am
by seanboyette
I was also very sad about the removal of 45 marker skel!

Maybe he will return in a future release?

Sean

Re: Arena release 1 - no 45 marker skeleton?

Posted: Wed Dec 19, 2007 7:12 pm
by yoshi
We took out the 45 marker skeleton because of its tracking problem, but we plan to put it back once it's fixed.

Re: Arena release 1 - no 45 marker skeleton?

Posted: Thu Dec 20, 2007 10:11 am
by Pixerati
Any ETA on the fix?

Re: Arena release 1 - no 45 marker skeleton?

Posted: Thu Dec 20, 2007 1:45 pm
by yoshi
We haven't set any specific target date, but it's in high priority list.