Arena release 1 - no 45 marker skeleton?
Posted: Tue Dec 18, 2007 9:13 pm
Hello all!
Today was the first day that I've had an opportunity to capture since the latest release. I noticed that it no longer has an option for the 45 marker skeleton? I had very good captures utilizing this skeleton, so I'm wondering why it was taken out of the official release. With only a 6 camera setup, this feature was golden.
I also noticed some other quirky problems, no big deal but problems nonetheless. After the first take, when going into the editor to fix swaps and gaps, it would no longer show me the trajectories. This could be an issue with my system, I don't know, but I had to exit out of arena to have them show up again.
I also noticed some interesting effects when finalizing the trajectorizing, once it reached the end, the skeleton would jump around the scene very rapidly. It does not affect the output, but was a little funny to watch.
Bryan
Today was the first day that I've had an opportunity to capture since the latest release. I noticed that it no longer has an option for the 45 marker skeleton? I had very good captures utilizing this skeleton, so I'm wondering why it was taken out of the official release. With only a 6 camera setup, this feature was golden.
I also noticed some other quirky problems, no big deal but problems nonetheless. After the first take, when going into the editor to fix swaps and gaps, it would no longer show me the trajectories. This could be an issue with my system, I don't know, but I had to exit out of arena to have them show up again.
I also noticed some interesting effects when finalizing the trajectorizing, once it reached the end, the skeleton would jump around the scene very rapidly. It does not affect the output, but was a little funny to watch.
Bryan