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some quirks we're getting

Posted: Thu Jan 24, 2008 9:59 am
by nildo
Hi Guys,

So we finally setup the cameras on my new office...we prepared a space just for the system...i even painted the floor and walls black (i know its not required...but i think it always helps right;)?)

I calibrated according to the latest video tutorial (great work Jim).

when i start my captures...often the arms and torso turn red..and whats odd...alotta times the torso does a weird snap to one of the sides...i dunno why...

another thing its happening...when i record the motion all seems fine (At times).then when i play it back in the editor..my arms are red and on a tpose (the dots/markers seem fine, the arms are not following the dots..... any ideas on why this is happening?

Oh Another problem...sometimes when im just standing still in the middle of the capture volume...the arms and torso goes crazy (turn red) for no apparent reason..

I got an 8 camera setup..all my calibrations were excellent with only 1 great


plz help...

nildo

Re: some quirks we're getting

Posted: Thu Jan 24, 2008 12:59 pm
by yoshi
Hi nildo,

Please post your .pt2 and .skl files

Re: some quirks we're getting

Posted: Thu Jan 24, 2008 11:45 pm
by nildo
Hi Yoshi...

I will generate some other files...i deleted those...except the skl..i have that still...i will post asap..

Thx
Nildo

Re: some quirks we're getting

Posted: Fri Jan 25, 2008 9:02 am
by nildo
Hi Yoshi,

I sent the files to support@naturalpoint.com, please check them there thank you...

Nildo

Re: some quirks we're getting

Posted: Fri Jan 25, 2008 10:54 pm
by yoshi
Hi Nildo,

Not enough cameras are seeing the back markers. Aim your 4 lower cameras a little higher. Also your top upper back marker is placed too high. It should be at the same height as shoulder sockets while in T-pose.

Re: some quirks we're getting

Posted: Sat Jan 26, 2008 3:18 am
by nildo
thx alot...

i recalibrated and did another skeleton and this time i got all excellents:)

the torso issue is also better..althou i still feel it a bit...

sometimes the right leg and the arms appear like they are broken..i dunno why is that...

but all in all is alot better..the remaining issues im gonna try and fix them in max with layers...

thx once again...
Nildo