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GRID?
Posted: Sat May 10, 2008 9:52 am
by Farside
Hi, just curious if anyone knows if
GRID will be TrackIR supported... or is that visa-versa?
Re: GRID?
Posted: Mon May 12, 2008 12:40 pm
by VincentG
Unknown at this point.
Re: GRID?
Posted: Tue May 13, 2008 9:59 am
by Farside
[quote=NaturalPoint - Vincent]Unknown at this point. [/quote]Thanks
Re: GRID?
Posted: Thu May 15, 2008 1:21 pm
by oqvist
Would be great

. Since D.I.R.T is supported shouldn�t be impossible you think.
Re: GRID?
Posted: Wed May 28, 2008 3:51 pm
by xero01uk
please could you look into adding support for grid as this game is begging for its support
Re: GRID?
Posted: Thu May 29, 2008 8:33 am
by bramski
Any idea how this guy got it working?
Re: GRID?
Posted: Sun Jun 01, 2008 7:45 am
by xero01uk
whats the news on adding grid support please as tbh as a new customer of trackir i find your support for new games a little shocking
Re: GRID?
Posted: Mon Jun 02, 2008 11:35 am
by VincentG
This is something that the game developer would need to do.
Re: GRID?
Posted: Sat Jun 07, 2008 9:38 am
by bramski
One of the admins left a post on the codies forums saying that the amount of work to implement Trackir in grid was too significant considering the small user base of the peripheral and that they wouldnt be supporting it.
You would think that with the code already implemented into dirt that it would be a simple copy and paste job

Re: GRID?
Posted: Sun Jun 08, 2008 2:48 am
by acewing
[quote=Bramski]the amount of work to implement Trackir in grid was too significant considering the small user base[/quote]
Yet they implement TripleHead support...
It would be a different story if there was a console version of TrackIR methinks.