How to set up skeletons .skl files by hand
Posted: Thu Aug 28, 2008 2:46 am
Hello Everybody,
We are using Arena to do motion capture on a 12 camera system. We would like to be able to set up the point locations on the skeleton in a more flexible way, not relying on the skeleton wizard. We hope this will allow us to avoid some capture errors we have had with the character's hands etc.
Is there a way to do this in Arena. Can we edit the .skl files by hand?
Thanks for the advise ,
George
We are using Arena to do motion capture on a 12 camera system. We would like to be able to set up the point locations on the skeleton in a more flexible way, not relying on the skeleton wizard. We hope this will allow us to avoid some capture errors we have had with the character's hands etc.
Is there a way to do this in Arena. Can we edit the .skl files by hand?
Thanks for the advise ,
George