Constrained 2D tracking
Posted: Thu Nov 20, 2008 7:17 am
Hi everyone,
I'd like to track the 2D locations and orientations of up to 6 objects moving around on the floor in a 2.5x3.5m area. Is there a simple way to take advantage of the 2D constraint (Z coordinate is constant) so that the cameras' FOV don't need to overlap?
I've set up our 3 camera (!) system so that the whole area is visible by at least one camera and there is some overlap in the centre. The calibration runs and places the cameras correctly but a marker will only be located if it's visible by at least 2 cameras.
Any advice or comments on this? We could buy 1 or 2 more cameras but beyond that it's not worth it for this particular experiment.
I could also use the raw marker coordinates from the cameras and simply project onto the ground plane but then I'd have to do my own calibration and I wouldn't have the benefits of the rigid body toolkit.
Thanks.
I'd like to track the 2D locations and orientations of up to 6 objects moving around on the floor in a 2.5x3.5m area. Is there a simple way to take advantage of the 2D constraint (Z coordinate is constant) so that the cameras' FOV don't need to overlap?
I've set up our 3 camera (!) system so that the whole area is visible by at least one camera and there is some overlap in the centre. The calibration runs and places the cameras correctly but a marker will only be located if it's visible by at least 2 cameras.
Any advice or comments on this? We could buy 1 or 2 more cameras but beyond that it's not worth it for this particular experiment.
I could also use the raw marker coordinates from the cameras and simply project onto the ground plane but then I'd have to do my own calibration and I wouldn't have the benefits of the rigid body toolkit.
Thanks.