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capturing more than 2 actors
Posted: Mon Jan 12, 2009 6:22 pm
by aruncarlos
is there any plan to upgrade arena software to capture more than 2 actors in near future?
How about integrations between arena & expression? is it possible?
Re: capturing more than 2 actors
Posted: Thu Jan 15, 2009 4:27 pm
by VincentG
Currently I am not aware of any immediate plans for more than 2 skeleton support?
Could you define what you mean by integrations between Arena, and Expression?
Re: capturing more than 2 actors
Posted: Thu Jan 15, 2009 10:10 pm
by Xenobite
I think it would be capturing face and body at same time?
Re: capturing more than 2 actors
Posted: Fri Jan 16, 2009 2:36 pm
by VincentG
While we don't have support for capturing both at the same time right now, we are looking in to the possibility.
The face markers are very small, this makes it difficult for V100 cameras in a full body configuration to pick them up. Currently Expression requires the actor's face to be no farther than a few feet from all of the cameras in order to get the best tracking results.
You can see an example of a Expression face mocap rig here :
http://www.flickr.com/photos/naturalpoint/2789025470/
Re: capturing more than 2 actors
Posted: Fri Jan 16, 2009 10:11 pm
by Xenobite
this is bit offtopic, but can finger capturing system be done in similar way as facial rig?
I know it's not the best solution because it's not captured at same time when you do the whole body capturing, but it may still be helpful
it might be done with smaller number of small trackers
- putting them on finger tips and finger "roots" and their positions could be used to animate IK chains for fingers + few trackers on wrist to "neutralize" movement of hands
or maybe similar way as body is tracked with 3 small trackers per bone...
btw which software can export xyz tracker position data into some "usable" format like for example fbx or... ?