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Face Building to use Facial Motion Capture

Posted: Thu Feb 19, 2009 4:46 am
by webck
Hello,

my question is how must the building or the anatomie of a characters face be... Are there limits or a special kind of polygons. Are there some tricks or have somebody any tutorials/Screenshots/Images of a 3d-character especially for opti track facial motion capture!?

I built a 3d character with 3ds max and I must fastly know if there are a solution to animate my characters face with opti track solution.

Thank you!!!

Chrissie