Skeleton's Rigid Body IDs negative
Posted: Wed Mar 18, 2009 2:58 am
Hi,
I'm streaming skeleton movements from Arena to my adapted NatNet app. Sometimes, the values of some of Rigid Bodies of the skeleton are negatives, but their absolute values are right. What can it mean?
Thanks in advance
I'm streaming skeleton movements from Arena to my adapted NatNet app. Sometimes, the values of some of Rigid Bodies of the skeleton are negatives, but their absolute values are right. What can it mean?
Thanks in advance