Vista 64 / MoBu 64 Plugin Issues
Posted: Mon Apr 13, 2009 4:34 pm
I have been testing the MotionBuilder 7.5 plugin on many different OS'es. The configuration I have had the biggest problem with is when trying to Run MotionBuilder 64 bit on Vista 64 bit. It will not stream over skeletal data at all, but it will stream over rigid body data, so i know its connected properly. It is also VERY crashy. The main times I get a crash is when I turn on or off the live buttons and online buttons. I was able to stream skeletal data on an XP 64 machine with Mobu 64 no problem. Is anyone out there running Vista 64 and MoBu 64?
And yes, I know Vista is terrible and all that, but this is the main setup of the machines in my office. My current workaround is using MoBu 32 bit on Vista 64 and this seems to be working just fine. In the very near future I will be throwing very heavy scenes into MoBu though, so I wanted to see if it was possible to get everything working at the 64 bit level.
cheers,
Justin
And yes, I know Vista is terrible and all that, but this is the main setup of the machines in my office. My current workaround is using MoBu 32 bit on Vista 64 and this seems to be working just fine. In the very near future I will be throwing very heavy scenes into MoBu though, so I wanted to see if it was possible to get everything working at the 64 bit level.
cheers,
Justin