Better support for FPS games and a request...
Posted: Mon Jan 06, 2003 12:26 pm
Hello there Jim, I'm in your neck of the woods (Bend, OR) *waves*
Anyways...
Just got my trackIR (with ED glasses). Frankly, I don't play flight sims. Not my cup of tea. But playing single player (not online) FPS and 3rd Person RPGs and Actions titles (i,e Morrowind, Mafia, Alice, Gothic, Medal of Honor, No One Lives Forever, etc), that's where I spend my gaming time.
I've spent about an hour screwing with the settings trying to get an acceptable mouselook substitute and I just can't get the "right" feel.
To that end, I'd like to request a user-definable Dead zone feature...the user can dial the settings to his desire where no matter what you do with your head the cursor is not affected within it. I'd rather not have the cursor wobbily when I'm in the center area of my viewing. For some reason it tends to drift a bit. Which in FPS is not good at all.
Myself I'd like the deadzone about .5" inches on all sides of my 21" montor...and then a spot within the center about 6 inches square.
To top that off, I ask that a additional "soft" deadzone be considered as a feature. Meaning it's not a hardine ON/OFF jump from deadzone to live spot. Similar to ease in/ease out settings animators use. This would simulate the natural movement of the head. This could be defined with a bezier curve.
Well that's all for now. Looking forward to v2 of the software.
Anyways...
Just got my trackIR (with ED glasses). Frankly, I don't play flight sims. Not my cup of tea. But playing single player (not online) FPS and 3rd Person RPGs and Actions titles (i,e Morrowind, Mafia, Alice, Gothic, Medal of Honor, No One Lives Forever, etc), that's where I spend my gaming time.
I've spent about an hour screwing with the settings trying to get an acceptable mouselook substitute and I just can't get the "right" feel.
To that end, I'd like to request a user-definable Dead zone feature...the user can dial the settings to his desire where no matter what you do with your head the cursor is not affected within it. I'd rather not have the cursor wobbily when I'm in the center area of my viewing. For some reason it tends to drift a bit. Which in FPS is not good at all.
Myself I'd like the deadzone about .5" inches on all sides of my 21" montor...and then a spot within the center about 6 inches square.
To top that off, I ask that a additional "soft" deadzone be considered as a feature. Meaning it's not a hardine ON/OFF jump from deadzone to live spot. Similar to ease in/ease out settings animators use. This would simulate the natural movement of the head. This could be defined with a bezier curve.
Well that's all for now. Looking forward to v2 of the software.