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Using captures in maya

Posted: Tue Apr 21, 2009 11:38 am
by ratamorph
Can someone recomend me a good way to get my captures into maya?

Much apreciated

Re: Using captures in maya

Posted: Tue Apr 21, 2009 11:40 am
by VincentG
Does Maya support bvh, or c3d import?

Re: Using captures in maya

Posted: Tue Apr 21, 2009 10:14 pm
by ratamorph
I'm unable to import bvh or c3d into maya, says Unrecognized file type, so does that mean I can't use maya?

Re: Using captures in maya

Posted: Wed Apr 22, 2009 10:08 am
by VincentG
Not directly.

You would then need to use an intermidiate step, to get the data within Maya. Some of our customers have had good success goiung from Arena -> MotionBuilder -> Maya

Re: Using captures in maya

Posted: Wed Apr 22, 2009 10:10 am
by Seth Steiling
Arena version 1.5, which should be out within 30 days or so, will support .fbx. That will probably be your best bet for importing into Maya. At that time, you can download the official Autodesk FBX plugin:

http://usa.autodesk.com/adsk/servlet/it ... id=7851647

In the mean time, you should be able to get .bvh into Maya with a third party plugin. Just Google "Maya bvh" and you should find several possible solutions. Or, as Vincent mentioned, if you have access to MotionBuilder, it can be a good intermediary in the pipeline.

Re: Using captures in maya

Posted: Fri Apr 24, 2009 11:58 am
by ratamorph
fbx sounds very good, in the meantime we'll use 3D studio and export to maya as FBX.

Thanks