Should the TCP-LEDs be glowing?
Posted: Mon Aug 10, 2009 2:52 am
Hi,
I experienced some trouble when using my (very) new TrackIR with the TCP (all quite well with the reflectors on the cap, though) - like when turning the head, the view immediately gets lost showing up, down or 180� back...
I read about some "leakage"/IR-shied problems here, but before triggering anything off, I'd like to know a bit more, about "how it should be like"...
Are the three green dots/LEDs (are they LEDs?) on the TCP-unit supposed to glow or shine - or do they just reflect the IR coming from the cam without doing anything "actively"? (I suppose the latter as mine do not glow or shine at all - although there are dots "seen" by the camera.)
Apart from the three "main" dots, the camera sees two more ("sub"-) dots next to each "main". How are they supposed to be shown in the cam-view? All green, or just the "main" green and the "subs" red? (Guess this can be used to adjust the shielding...)
Concerning softwares: I have been trying out the "older" 4.1.037 and the current 5.0 beta (oh, I just see, there is a "5.0 final" - that's something to update to right this evening) - above problem occurs on both versions.
In the v4-version I have the problem that the TCP is not being "seen/tracked" correctly - there is just one of the main dots green, the others all red - adjusting the shield doesn't provide much help. Is THAT a hint that I may have a faulty shield, too?
(More strange, when I disable the setting for the TCP in the v4, the movements go the opposite - moving the head left in the game (FS9 if that's of value) makes a movement to the right in the game. This can be cured by setting the the cam to 180� but then I have an up-movement going down and vice versa... Well, I'd like to go with the v5 anyhow....)
IF I have a faulty shield, how is that going to be exchanged/repaired? Guess I'll contact my German supplied ("2connect") and ask for replacement, right?
PS: I have the TrackIR5, should that info be needed
I experienced some trouble when using my (very) new TrackIR with the TCP (all quite well with the reflectors on the cap, though) - like when turning the head, the view immediately gets lost showing up, down or 180� back...
I read about some "leakage"/IR-shied problems here, but before triggering anything off, I'd like to know a bit more, about "how it should be like"...
Are the three green dots/LEDs (are they LEDs?) on the TCP-unit supposed to glow or shine - or do they just reflect the IR coming from the cam without doing anything "actively"? (I suppose the latter as mine do not glow or shine at all - although there are dots "seen" by the camera.)
Apart from the three "main" dots, the camera sees two more ("sub"-) dots next to each "main". How are they supposed to be shown in the cam-view? All green, or just the "main" green and the "subs" red? (Guess this can be used to adjust the shielding...)
Concerning softwares: I have been trying out the "older" 4.1.037 and the current 5.0 beta (oh, I just see, there is a "5.0 final" - that's something to update to right this evening) - above problem occurs on both versions.
In the v4-version I have the problem that the TCP is not being "seen/tracked" correctly - there is just one of the main dots green, the others all red - adjusting the shield doesn't provide much help. Is THAT a hint that I may have a faulty shield, too?
(More strange, when I disable the setting for the TCP in the v4, the movements go the opposite - moving the head left in the game (FS9 if that's of value) makes a movement to the right in the game. This can be cured by setting the the cam to 180� but then I have an up-movement going down and vice versa... Well, I'd like to go with the v5 anyhow....)
IF I have a faulty shield, how is that going to be exchanged/repaired? Guess I'll contact my German supplied ("2connect") and ask for replacement, right?
PS: I have the TrackIR5, should that info be needed