Correcting poorly captured crouch 2d data
Posted: Mon Nov 02, 2009 7:10 am
I'm having problems with specific shots when the actor is in a crouched position.
Upright, the capture works perfectly. In some crouched states however where markers invariably become occluded to some cameras, the skeleton breaks apart before reforming again sporadically. I might lose a leg in one instance, the whole body in another, before it rights itself.
As such I can't get a clean 2d pass to trajectorize. Am I able to force the skeleton to 'stick' in place, or fix this? If anyone could point me to the correct tutorial or offer advice I'd be grateful.
Upright, the capture works perfectly. In some crouched states however where markers invariably become occluded to some cameras, the skeleton breaks apart before reforming again sporadically. I might lose a leg in one instance, the whole body in another, before it rights itself.
As such I can't get a clean 2d pass to trajectorize. Am I able to force the skeleton to 'stick' in place, or fix this? If anyone could point me to the correct tutorial or offer advice I'd be grateful.