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Two dots?

Posted: Mon Jul 19, 2004 4:17 pm
by pzand
Forgive me if this has been asked already...

Since I shift a lot in my chair, have you guys thought of using two dots, one of them being a "reference dot"? The reference dot could sit on my shoulder while the real dot resides on my head. Rotation could then be determined by the position of the real dot relative to the reference dot, as opposed to its "absolute" position in the field of view.

Provided the game allows it, this could also allow for sideways and up/down movement since both dots move together in that case.

Peter

Re: Two dots?

Posted: Mon Jul 19, 2004 4:35 pm
by Wayne
Peter,

We are working on some cool stuff here at NaturalPoint, so without saying too much, I would like to say that you wont be dissapointed with what we will have to offer.

You might want to have a read back through this part of the forum.

Yes you are correct the game would need to support this type of multi-dot setup

[ July 19, 2004, 11:49 PM: Message edited by: Wayne ]

Re: Two dots?

Posted: Mon Jul 19, 2004 4:41 pm
by pzand
I *know* you guys are working on cool stuff! That part's obvious

Will go read back...

Thanks!
Peter