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Newbie's problem with looking upwards
Posted: Wed Jan 22, 2003 6:50 am
by Valter
Hello all!
I've just got my TrackIR and it's basicaly ment for Il2 (and FB). Now, I'm doing my best to practise (in quick combat and in tracks with manual view management).
Everything's seems fine except one thing: I'm not able to look up as far as I could without trackIR. I can check 5 & 7 without any problem, also look down, but when a bandit goes upwards then I allmost strain my neck and jump from the chair in order to keep him in sight. It's like 30% of upwards zone that's missing, sometimes less, sometimes it's fine for 2-3 minutes and all of a sudden it degrades. I've noticed that it happens after some F9-KP5-F9 centring.
For example, everything works fine, then I do F9-KP5-F9 in order to centre the view or to shoot and then, back to TIR view, I can't reach all the way upwards...
I have XP Pro, Saitek X45 ('ve programed F9-Center View (Il2)-F9 to a single button).
I've read all posts here and all TrackIR related at SimHQ but haven't found anything about this problem.
Let's see, I have x&y speed at 20, smooth 120, 2X. I've tried with a NP hat, a dot on a forehead, dot on a mike and a few dots on a bandage cint on a forehead.
Any advices?
Thanks in advance and pardon my rusty english,
Valter
[ January 22, 2003, 02:05 PM: Message edited by: Valter ]
Re: Newbie's problem with looking upwards
Posted: Wed Jan 22, 2003 7:05 am
by StudUK
Just a suggestion. Have you gone to the advance settings and checked if your detection mark is showing approx centered in the left window (i.e to check if your reflective dot is within complete line of sight of the TrackIR unit
Re: Newbie's problem with looking upwards
Posted: Wed Jan 22, 2003 8:47 am
by Valter
Thanks Steve, no I didn't try that. I have just checked it out, indeed, the detection mark wasn't centered.
But...to center it helps me to start with 100% upwards range. So far so god, until I start to do F9-KP5-F9 thing (wich I do i order to re-center after checking my 5-7 too enthusiastically, or in order to shoot steadily). Then, after 1-3 times doing F9-KP5-F9 the upwards movement degrade again.
I wonder if the relative position of my body/chair each time I recenter has to do anything with this problem...
Anyway, not being able to look all the way up criples you vs fighters, even offline...
Take care, Valter
Re: Newbie's problem with looking upwards
Posted: Wed Jan 22, 2003 4:06 pm
by Jim
Hello:
This sounds like a dot movement problem, if you can't look up enough then you are either running out of the imagers field of view or running out of upward head movement. Recheck your positioning in the Advanced Settings window and make sure that you have full movment of the dot in the area that you want to be positioned in, then change the Mouse sensitivity settings in IL-2 if you still don't have enough range. This setting is in addition to our scaling, so it helps to have it set at 1.5.
Re: Newbie's problem with looking upwards
Posted: Wed Jan 22, 2003 10:34 pm
by Valter
Hello Jim,
You've said: " Recheck your positioning in the Advanced Settings window and make sure that you have full movment of the dot in the area that you want to be positioned in"
Would you be kind to elaborate it a little bit, please?
Does it mean that I have to achieve full movement in a zone marked with red arrows in this jpeg (being centered the dot):
http://images.andale.com/f2/129/129/101 ... cedTIR.jpg
If it is so, it's very difficult. I can, but either
a) The green square goes red when I approach upward limit
b) I can't start with the dot centered lke in this jpeg but I have to start with the dot half way up (between the centre and the upper limit) in order to mantain the square green.
I've tried with changing TIR's place on the top of my 19'' monitor, the distance of the monitor, the altitud of the chair...some voodoo as well...
Thanks and take care, Valter
An hour later: it definitelly has to do something with the F9-KP5-F9 recentering in Il2. The problem seems to appear if I go back to TIR (second F9) when I'm too high (too erected, too "proud") on my chair. When I "shrink" a little bit ("Hunch Back of Nortre Dame" kind of stuff) and then do the second F9, then I have all the upward view. Go figgure...
[ January 23, 2003, 06:13 AM: Message edited by: Valter ]
Re: Newbie's problem with looking upwards
Posted: Thu Jan 23, 2003 7:54 am
by DNME
You can check if your speed settings are correct if you can reach the left and right shoulder views without straining your neck.
It means you must be able to reach the corners with minor headmovement. And that is dependant on the speedsettings in the NP software and in IL2 as well (mousesensitivity in the hardware input section).
I myself keep the NP speedsettings at default and only fumble about with the mousesensitivity in IL2. But you can try adjusting either.
As for tracking the bandit upwards, you can do it but you must break the tracking into 2 parts:
1. Track as far upwards as you can.
2. Once you reach the "upper threshold" and you can no longer look upwards, rotate your view either to the left or right and you'll be able to keep the bandit in sight.
If you practice at it, you will find that you won't go beyond the thresholds anymore after a while. You can "feel" the threshold. It's a sign to stop moving your head into that direction. Do this and you will not have to recentre your view much if at all.
Re: Newbie's problem with looking upwards
Posted: Thu Jan 23, 2003 8:57 am
by Valter
Thanks DNME,
I'll do some experimenting with speed settings. Currently, I have TIR's ones at 20 (both x and y) and I have Il2 mouse speed at 1.5.
If I pay attention to shrink a little bit when pressing F9 for second time (back to TIR after recentering) then everything works fine. For the time being it works as a temporal solution.
I'll need some practice to achieve that kind of control you talk about (in order not to go beyond the thresholds) but surely it's worth trying... Or, maybe not, being F.B. and a direct TIR support only a month away (goodbye recentering)
Excellent tip about rotating the way when the upwards threshold is reached. I've tried and it works like a charm.
Btw, when I did a SimHQ search for TIR toppics, your posts were the most valuable ones in order to know where/how to start. Actually I have some of them printed.
Re: Newbie's problem with looking upwards
Posted: Thu Jan 23, 2003 8:58 pm
by DNME
Hi Valter,
You have some fast settings . But that's for the better imo. Leads to better control in the end imo. Those are about the same settings i started out with.
About the recentering:
I assume you already do this, but just in case. Before you press the F9-KP5-F9 sequence, turn your head directly forward, so your view will not be offset once the trackIR is unpaused.
To me personally it doesn't matter much if my forward view isn't perfectly centred. If i am looking forward and the gunsight is offset a lot to the left for instance, i don't pause, but i move my real head from facing forward to past the left threshold. I.e. i intentionally move my head to cross the threshold. Then when i return my head to forward again most often the view will be nicely centred. It's harder to explain than to do, because doing what i described is actually very easy and fast too.
This is an example where the gunsight was offset to the left but the principle works for all directions (up/down/left/right).
Re: Newbie's problem with looking upwards
Posted: Wed Jan 29, 2003 1:23 am
by Red Halibut
Umm,
Maybe I'm overlooking something here. You mention you have tried repositioning your trackIR unit, but have you tried just changing its attitude? Leave it in a good spot, just pivot it so it is angled looking up more and that should centre your dot just fine....
Re: Newbie's problem with looking upwards
Posted: Wed Jan 29, 2003 4:51 am
by Charlie251
Few questions from me....
1. How fast are you moving your head? (Ive noticed in the advanced menu that I can move my head very quickly to the left, right, and up and have solid track. Once I move my head down in a quick manner, the dot skips as though it is losing detection. I do not move my head that fast in game, so it does not effect me at all. Just playing and seeing what I could make happen.
2. Have you tried adjusting your smooth / x&y settings? I have my x & y maxed out and smooth at 78. If I move the smooth any higher, I lose track and do not get the whole field of view like I should.
3. To recenter your view, try this. With defualt keys set, PUASE(TIR), F3, F1, CENTER(TIR), UNPAUSE(TIR). This will pause TrackIR, go external, back to cockpit, center TrackIR, unpause TrackIR. That is how I currently do it. You can also use F6 instead of F3, so that it externally padlocks the enemy so you dont miss a beat. This only works with external views on though. I have it mapped to a POV hat, so all I do is spin my thumb in a circle and it resets everything nicely.