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rFactor, limited head movement

Posted: Thu Apr 07, 2011 4:27 am
by Vulcan
I have just tried TrackIR (v5 software) in rFactor and I seem to have limited head movement when in cockpit view in game.
I have edited the yaw movement so that in TrackIr I can see 90 degrees left/right but I have much less in game.

As rFactor has some head movement built in I suspect that is affecting or overriding TrackIR, do I need to edit any files in rFactor?

Thanks for any help.

Re: rFactor, limited head movement

Posted: Thu Apr 07, 2011 11:20 am
by NaturalPoint - Mike
If you edit Yaw to give 180 degrees of movement in either direction, does it effect your maximum movement in rFactor?

Re: rFactor, limited head movement

Posted: Sat Apr 09, 2011 1:38 pm
by Vulcan
Thanks Michael, that did allow more 'yaw' movement in game. I now have to get used to driving with that view :-) and I think the rFactor 'look to apex' view is still having an effect.