arena and cal3d problem?
Posted: Sat Oct 22, 2011 6:46 am
I was wondering whether anyone has any experience using cal3d to get real time data from arena by natnetsdk to drive a virtual character in my app.
These days i try to do this but the actions of virtual character in my app are different from arena.
in arena, check "Local child data" and "rigidbody data".
i use "setTranslation()" to translate the position of root bone. and use "setRotation()" to rotate the orientation of all bones. "setTranslation" and "setRotation" is cal3d API function.
These days i try to do this but the actions of virtual character in my app are different from arena.
in arena, check "Local child data" and "rigidbody data".
i use "setTranslation()" to translate the position of root bone. and use "setRotation()" to rotate the orientation of all bones. "setTranslation" and "setRotation" is cal3d API function.