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				X³: Albion Prelude?
				Posted: Wed Dec 07, 2011 12:11 pm
				by tn_prvteye
				Just saw that the next X-Universe game is being released next week.  On the front page it says:  "Support for head tracking"
  Here 
Is this true?  Are the X games finally getting TrackIR support!?!?!     

 
			 
			
					
				Re: X³: Albion Prelude?
				Posted: Thu Dec 08, 2011 11:52 am
				by Seth Steiling
				We have been in renewed discussion with EGOSOFT, and they've been experimenting with our SDK.  Fingers crossed.  

 
			 
			
					
				Re: X³: Albion Prelude?
				Posted: Tue Jan 03, 2012 1:11 am
				by evilc
				I can confirm that TrackIR support is in Albion prelude, but currently it is a shoddy implementation.
The crosshair moves with the view, so you have to set a huge deadzone to ensure that you have a true aim, or toggle TIR on and off.
Not worth playing with TrackIR at the moment (Great game though!).