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- Sat Sep 04, 2004 9:47 am
- Forum: Feedback and Feature Requests
- Topic: Dynamic deadzone
- Replies: 1
- Views: 1945
Dynamic deadzone
<t>How easy would it be to implement a kind of dynamic deadzone system? As I gaze about the sky looking for enemy targets I sometimes pause in order to study a particular bit of sky or ground terrain. It would feel a lot more natural if during these pauses my view held steady. <br/> <br/> At the mom...