Search found 5 matches
- Sun May 14, 2006 3:31 am
- Forum: TrackIR 1-3 & Vector Expansion
- Topic: TrackIR only works in one direction
- Replies: 20
- Views: 14702
Re: TrackIR only works in one direction
<t>Dave, sorry to read about the TrackIR bug on your system. What does the camera view of the hat reflectors look like? Does it look like the camera is picking up the hat movements? Just wondering about some details regarding the problem.<br/> <br/> [ May 14, 2006, 10:32 AM: Message edited by: ajay ...
- Tue Apr 25, 2006 3:30 pm
- Forum: TrackIR 1-3 & Vector Expansion
- Topic: TrackIR only works in one direction
- Replies: 20
- Views: 14702
Re: TrackIR only works in one direction
<t>Yeah! I am happy to report that I may have found the answer to a TrackIR problem that has been bugging me big-time. Hopefully this could help other users:<br/> <br/> Symptoms: Yaw, roll and pitch movements were getting mixed up. At times yaw movements did not track at all. The operation could som...
- Tue Apr 25, 2006 2:52 pm
- Forum: TrackIR 1-3 & Vector Expansion
- Topic: Great way to keep hat clip in place
- Replies: 6
- Views: 4223
Re: Great way to keep hat clip in place
Thanks for the tip Coffee! I tried out the clip trick and it works great.
- Tue Mar 14, 2006 3:15 am
- Forum: TrackIR 1-3 & Vector Expansion
- Topic: TrackIR only works in one direction
- Replies: 20
- Views: 14702
Re: TrackIR only works in one direction
<t>I have a similar problem. The camera tracks the hat reflectors well, but the game heads react to the yaw input as if it is roll. The TrackIR worked very well for months before the problem appeared. Just uninstalled and reloaded the latest driver and the problem still occurs. <br/> <br/> Will post...
- Tue Mar 14, 2006 3:09 am
- Forum: TrackIR 1-3 & Vector Expansion
- Topic: TrackIR 3 with Projector
- Replies: 7
- Views: 5328
Re: TrackIR 3 with Projector
<t>UPDATED 5/26/06<br/> The method I described earlier (below) turns out to be a bad idea. Having the TrackIR camera below eye-level may produce erratic tracking. If you have this setup and are having problems try placing the camera above eye-level.<br/> <br/> ************ earlier post **********<br...