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- Fri Aug 16, 2024 1:24 pm
- Forum: OptiTrack Data Streaming
- Topic: Unreal Engine Error: NatNet - Error Packet data bytes exceeded
- Replies: 0
- Views: 4387
Unreal Engine Error: NatNet - Error Packet data bytes exceeded
We just updated our motive version to 3.1.1 from 3.0.1. Everything is working fine however our existing Unreal Engine 5 live link project is now having streaming issues where the rigid body assets cut in and out constantly. I'm curious if anyone else has experienced this and or may have a solution? ...