Hello,
In Unreal you should import FBX as bone mesh. Check import settings like "Import animation" and adjust bone selection.
I'm glad if my answer helps you.
Search found 1 match
- Wed Dec 18, 2024 12:25 am
- Forum: General OptiTrack Support
- Topic: How to Import Rigid Body Animations into Unreal 5.4 from Motive?
- Replies: 1
- Views: 3192