Compatibility with SWF22

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Skeksis
Posts: 2
Joined: Fri Aug 13, 2004 5:00 am
Location: Buffalo, New York

Compatibility with SWF22

Post by Skeksis »

Greetings.

I am very interested in the Track IR system but after something that happened while trying out Freelook (I wanted to test the waters so to speak) I felt I needed to get another question asked before ordering.

I use a Thrustmaster F-22/TQS HOTAS (with RCS) upgraded with the digital chipset by Bob Church so I can use it all through the gameport on my Audigy 2 under Windows XP.

While trying out Freelook the software knocked the F-22 off-line. At first I thought it was something that Doom 3 had done to the Audigy drivers as the same problem occured when I tried to upgrade the Audigy drivers at one point. Other users have reported something similar to Bob in regards to their sound card drivers as well.

Is anyone here using the Track IR 3 or 3 Pro with a SWF22 set up? I want to be sure that the Track IR will not interfere with the gameport before placing an order.

It seems that the F-22 is very specific in it's game port requirements and in that this is still an outstanding stick I do not want to retire it until absolutely necessary.

Thanks,
Skeksis
Wayne
Posts: 891
Joined: Thu Jan 08, 2004 5:00 am
Location: Oregon

Re: Compatibility with SWF22

Post by Wayne »

Skeksis,

I have not heard of, or had any problems reported with using TrackIR with the joystick upgrade that you talk about.

Is there anyone who would like to comment who has upgraded their joystick?
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