.024 still don't work with CFS3

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davidmi58
Posts: 6
Joined: Sat Jul 24, 2004 5:00 am

.024 still don't work with CFS3

Post by davidmi58 »

Latest beta did nothing for CFS3.1 for me. It still doesn't work. Everything else works with my TIR 3 Pro without vector support. With so few games supporting 6dof so far, I can't see spending the money for the vector addon without this title working.

Anyone got any suggestions?
bongo
Posts: 4
Joined: Wed Apr 06, 2005 5:00 am

Re: .024 still don't work with CFS3

Post by bongo »

HI,

Have you gotten any resolution on this? Every thing else, MSFS2004, X-Plane all work but not CFS3.1

Thanks
WWBrian
Posts: 11
Joined: Fri Apr 15, 2005 5:00 am
Location: California Bay Area

Re: .024 still don't work with CFS3

Post by WWBrian »

I don't have this title so I should probably just keep silent, but I decided to look over the CFS3 website for you - This is probably a silly question, but have you tried pressing the SCROLL LOCK key?

That toggles between snap-views and panning-views in CFS3. Sometimes it's the simple things that are easiest overlooked. Just adding a different perspective to get your game working.

Just my humble .02 cents.

~S!~

-WWBrian

[ April 20, 2005, 10:24 PM: Message edited by: WWBrian ]
bongo
Posts: 4
Joined: Wed Apr 06, 2005 5:00 am

Re: .024 still don't work with CFS3

Post by bongo »

No, haven't tried that but I will next time. Doesn't change the fact that the blue light isn't on in TrackIr. In other words TrackIr doesn't recognize the game.
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