Hello,
Just got the new Vector and it works great in FS2004. I am trying it with Pacific Fighters but it only works like the original IR Pro. Any ideas?
Pacific Fighters Vector INOP
-
- Posts: 955
- Joined: Fri Jan 03, 2003 5:00 am
- Location: Melbourne, Florida
Re: Pacific Fighters Vector INOP
As per your other thread: Pacific Fighters does not have 6DOF support.
Re: Pacific Fighters Vector INOP
Ah that explains it. pity your website front page has vector expansion advert bang in the middle, surrounded with two Pacific Fighters mentions - gave me the impression VE and PF work together
-
- Posts: 955
- Joined: Fri Jan 03, 2003 5:00 am
- Location: Melbourne, Florida
Re: Pacific Fighters Vector INOP
Interesting... I fail to see it. Either way, they are seperate items. Sorry for the confusion.
-
- Posts: 15
- Joined: Sun Oct 31, 2004 5:00 am
- Location: Madrid
Re: Pacific Fighters Vector INOP
Are there any plans to implement 6DOF support in PF? It would be great if there were.
Re: Pacific Fighters Vector INOP
quote:Originally posted by Charlie:
Interesting... I fail to see it. Either way, they are seperate items. Sorry for the confusion.Thanks guys for changing the home page, I see you moved VE to a separate bit at the top of the page, and also now mention the specific 3 titles currently supported, much better now - thanks for listening.
Interesting... I fail to see it. Either way, they are seperate items. Sorry for the confusion.Thanks guys for changing the home page, I see you moved VE to a separate bit at the top of the page, and also now mention the specific 3 titles currently supported, much better now - thanks for listening.
Re: Pacific Fighters Vector INOP
To get 6DOF support in Pacific-Fighters, this has to be done mainly by Mr. Maddox and his team.
If they don't prepare the PF-engine to support vector-6DOF, i guess, it won't happen ...
If they don't prepare the PF-engine to support vector-6DOF, i guess, it won't happen ...