Pacific Fighters Vector INOP

Post Reply
flybywire
Posts: 14
Joined: Fri Aug 06, 2004 5:00 am

Pacific Fighters Vector INOP

Post by flybywire »

Hello,

Just got the new Vector and it works great in FS2004. I am trying it with Pacific Fighters but it only works like the original IR Pro. Any ideas?
Charlie251
Posts: 955
Joined: Fri Jan 03, 2003 5:00 am
Location: Melbourne, Florida

Re: Pacific Fighters Vector INOP

Post by Charlie251 »

As per your other thread: Pacific Fighters does not have 6DOF support.
Slice
Posts: 85
Joined: Thu Aug 26, 2004 5:00 am

Re: Pacific Fighters Vector INOP

Post by Slice »

Ah that explains it. pity your website front page has vector expansion advert bang in the middle, surrounded with two Pacific Fighters mentions - gave me the impression VE and PF work together
Charlie251
Posts: 955
Joined: Fri Jan 03, 2003 5:00 am
Location: Melbourne, Florida

Re: Pacific Fighters Vector INOP

Post by Charlie251 »

Interesting... I fail to see it. Either way, they are seperate items. Sorry for the confusion.
RCAF6GSpud
Posts: 15
Joined: Sun Oct 31, 2004 5:00 am
Location: Madrid

Re: Pacific Fighters Vector INOP

Post by RCAF6GSpud »

Are there any plans to implement 6DOF support in PF? It would be great if there were.
Slice
Posts: 85
Joined: Thu Aug 26, 2004 5:00 am

Re: Pacific Fighters Vector INOP

Post by Slice »

quote:Originally posted by Charlie:
Interesting... I fail to see it. Either way, they are seperate items. Sorry for the confusion.Thanks guys for changing the home page, I see you moved VE to a separate bit at the top of the page, and also now mention the specific 3 titles currently supported, much better now - thanks for listening.
gsgalaxy
Posts: 22
Joined: Thu Dec 09, 2004 5:00 am
Location: near Ramstein, Germany

Re: Pacific Fighters Vector INOP

Post by gsgalaxy »

To get 6DOF support in Pacific-Fighters, this has to be done mainly by Mr. Maddox and his team.
If they don't prepare the PF-engine to support vector-6DOF, i guess, it won't happen ...
Post Reply