GTR
-
elooijenga
- Posts: 1
- Joined: Tue Feb 22, 2005 5:00 am
- Location: Netherlands
GTR
My English isn't that good, so correct me if i'm wrong. After installing the expansion kit my head is moving very fast in the car. But i'm only moving it very slow. I have tried to set the head movement up, but even when use the smooth profile it's not moving realistic in the game.
Re: GTR
Hi elooijenga, firstly have the Sensor/camers about 36� (1m) away from where you sit and about 2"(5cm) above the reflector/Vector(6DOF).
Then if you are still finding that the movement is to fast then lower the curve for yaw axis.
This is done by selecting your profile and open it up.
Click on edit and select YAW.
Open all the views (head ect)
Then on the top right there is "shift entire curve" with 2 arrows give the down arrow 2 quick clicks and test the movement.
Keep doing this and you will see that it takes more movement to turn the ingame head.
If it goes too slow spped it up but pressing the up arrow once.
You need to save the curve and make sure that you are not saving to all curves.
If you have gone too far then, load one of the other curves, it will return the curve to the state of the other. (I do this so that I always have an original curve if I mess it up).
This is also a good way to get a 'dead zone' no matter the type of curve you need.
Good Luck
Then if you are still finding that the movement is to fast then lower the curve for yaw axis.
This is done by selecting your profile and open it up.
Click on edit and select YAW.
Open all the views (head ect)
Then on the top right there is "shift entire curve" with 2 arrows give the down arrow 2 quick clicks and test the movement.
Keep doing this and you will see that it takes more movement to turn the ingame head.
If it goes too slow spped it up but pressing the up arrow once.
You need to save the curve and make sure that you are not saving to all curves.
If you have gone too far then, load one of the other curves, it will return the curve to the state of the other. (I do this so that I always have an original curve if I mess it up).
This is also a good way to get a 'dead zone' no matter the type of curve you need.
Good Luck