YAW axis too responsive

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sandy
Posts: 6
Joined: Sun Nov 19, 2006 3:53 pm

YAW axis too responsive

Post by sandy »

Hi. I have 3 screens in play using fsx and all is fine except that I want to slow the yaw axis down. I have it down to 1 on the graph but it is still too responsive. When I look left I want to be able to look at the left screen, not the left hand side of the middle screen.

Is there any way to configure the yaw so that it mirrors exactly your own head movement in the game?

many thanks, Keith
VincentG
Posts: 7728
Joined: Mon Jul 17, 2006 5:00 am
Location: Corvallis, Oregon

Re: YAW axis too responsive

Post by VincentG »

Try increasing the dead zone of the profile. This will allow you to look left and right more freely, before it starts to adjust the on-screen view.
sandy
Posts: 6
Joined: Sun Nov 19, 2006 3:53 pm

Re: YAW axis too responsive

Post by sandy »

Try increasing the dead zone of the profile. This will allow you to look left and right more freely, before it starts to adjust the on-screen view.
So, you are saying that when I initially move my head left or right my virtual head will not move? That is very un-natural. Perhaps you could provide multi-monitor support in a future driver.
VincentG
Posts: 7728
Joined: Mon Jul 17, 2006 5:00 am
Location: Corvallis, Oregon

Re: YAW axis too responsive

Post by VincentG »

We rely on windows for desktop monitor control, but I will pass on your suggestion to the development team.
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