I've found that smartnav doesnt work with most games that I try because the games use their own mouse code, in these cases the mouse pointer simply hugs around the edges of the screen and refuses to work. This is due to the fact that smart nav positions the cursor absolutely (the symptoms are the same if i try to use a graphics pen).
so in the smartnav code it must be something like:
mouseCursorPosition = where_smartnav_wants_it;
(I'm a game programmer by the way)
So the solution would be to include a relative movement option in the drivers (not the relative option already there). It would need to be something like:
mouseCursorPosition += where_smartnav_wants_it - where_smartnav_wanted_it_last_frame;
so the mouse cursor would me actually moved by a force, rather than placed.
Sorry for talking in code, but thats the only way I can explain it. I believe if you put this option in then more games would be playable without having to find a way to get them in window mode.
advice to make smartnav work with more games
Re: advice to make smartnav work with more games
Good idea. I'll pass this information along.
Re: advice to make smartnav work with more games
You could also try using the TrackIR Software and mouse emulation mode to play games with the SmartNAV