Hello Everybody,
We are using Arena to do motion capture on a 12 camera system. We would like to be able to set up the point locations on the skeleton in a more flexible way, not relying on the skeleton wizard. We hope this will allow us to avoid some capture errors we have had with the character's hands etc.
Is there a way to do this in Arena. Can we edit the .skl files by hand?
Thanks for the advise ,
George
How to set up skeletons .skl files by hand
Re: How to set up skeletons .skl files by hand
Currently Arena does not support custom skeletons, but it is something that is being worked on, and hope to have in a future release of the software.
What kind of issues are you having with the hand captures?
How mamy cameras?
How large is your setup area?
What kind of issues are you having with the hand captures?
How mamy cameras?
How large is your setup area?