I started work with NatNet, OptiTrack and Vuforia - Augmented reality solutions in the Unity3D. Augmentation is good. But I need combine augmented reality with the Optitrack tracking system. From the vuforia I have one zero point which determines the marker. Next I have a zero point from Optitrack. Both starting points have a same position in the real world. When Virtual object "Cube" is tracking only with Vuforia, marker is placed correctly. Next I receive data from Optitrack (NatNet). I have a RgidBody positions in the world. If I get position from RB1(0.25, 0.0, 0.25) in meters and I set same position for virtual cube result is that the positions are visually not overlap in the image. Where can by problem? Have somebody some ideas? You can see my problem on the video below. I think problem also can be Frustum of Virtual camera, but I tried to change "Field Of View" but it is impossible because Vuforia algoritmus set this params inside script. I think so

http://youtu.be/W_1lrqrgXeg
Thank you
