Unity Data Streaming

Post Reply
lxd20
Posts: 1
Joined: Mon Feb 22, 2016 3:38 pm

Unity Data Streaming

Post by lxd20 »

Hello, I was wondering if anyone here is familiar with streaming data from motive to a unity application non locally?
steven.andrews
NaturalPoint Employee
NaturalPoint Employee
Posts: 718
Joined: Mon Jan 19, 2015 11:52 am

Re: Unity Data Streaming

Post by steven.andrews »

Hello lxd20,

Thank you for reaching out to our community for help with your streaming.

Our NatNet SDK comes with a Unity sample that receives the realtime data and relays it to Unity. If you look through this sample code, the application will accept a Local and a Server IP address, allowing you to connect to the realtime stream from another computer running Motive.
http://www.optitrack.com/products/natnet-sdk/

To stream directly into Unity would require some custom development using the NatNet SDK, but it would be a similar workflow. When streaming, you are able to provide the Local IP address as well as the IP address of the machine running Motive.


I am not sure if there is some more specific information you may be looking for. If you require any further assistance with this, please feel free to open a Support ticket with us at help.naturalpoint.com

Best,
Steven
--
Steven Andrews
OptiTrack | Customer Support Engineer
Post Reply