Software used:
OS: Windows 8.1
Motive Body 1.9.0 64-bit
Motionbuilder 16 SP1
Maya 2016
Optitrack Motionbuilder Plugin (Skeleton, Optical, VCS Insight) latest versions
I'm desperately trying to stream rigid bodies from Motive: Body to Motionbuilder (and possibly Maya). I need to move simple constrained objects in a scene in real-time, that eventually interact with actors. The Optitrack Skeleton plugin inside Motionbuilder works like a charm with skeletons. Howerver, if I use the Optitrack Optical I don't receive the rigid body's marker data in real-time - it only works with recorded data.
Server and client are on the same machine. Type is multicast and the interface is local loopback.
My streaming pane :
I don't see what I am doing wrong. If someone pointed me in the right direction, i.e. list the most important steps, I appreciate it a lot. If you can let me know how to solve this in Maya additionally, you are my hero.
Have a nice day and many thanks in advance.