Mechwarrior Online

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debaser
Posts: 2
Joined: Wed May 16, 2012 1:36 am

Mechwarrior Online

Post by debaser »

Forgive me if this has already been asked, but will Mechwarrior Online support TrackIR? It seems a natural fit, with the sim-like control and ability to look around the cockpit.
debaser
Posts: 2
Joined: Wed May 16, 2012 1:36 am

Re: Mechwarrior Online

Post by debaser »

Ah, found this thread: http://forum.naturalpoint.com/forum/ubb ... #Post51718

which looks promising...
NaturalPoint - Mike
Posts: 1896
Joined: Tue Feb 01, 2011 8:41 am
Location: Corvallis, OR

Re: Mechwarrior Online

Post by NaturalPoint - Mike »

I believe it's a yes. I certainly hope it is... I can't imagine Mechwarrior without the immersion factor.
reserved13
Posts: 1
Joined: Thu Sep 06, 2012 10:44 pm

Re: Mechwarrior Online

Post by reserved13 »

[quote=NaturalPoint - Mike]I believe it's a yes. I certainly hope it is... I can't imagine Mechwarrior without the immersion factor. [/quote]
Having been exposed to this game already, I am still waiting, with even more eagerness and impatience. Mech Warrior Online is a game you should have a try.
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