Suggestion for Track IR 5 to support Oculus Rift Driver

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analog999
Posts: 2
Joined: Thu Jun 06, 2013 11:22 am

Suggestion for Track IR 5 to support Oculus Rift Driver

Post by analog999 »

I wanted to throw this out there if you guys hadn't already considered it - I see no reason why you guys couldn't create drivers for TrackIR 4 & 5 to mimic the Oculus Rift head tracking scheme, so that any games that support the Oculus Rift will automatically support the TrackIR as well. Am I wrong about this? What do you think Natural Point?
MikBe
Posts: 5
Joined: Sun May 26, 2013 9:04 pm

Re: Suggestion for Track IR 5 to support Oculus Rift Driver

Post by MikBe »

Chasing someone else's code is a nightmare. Look at Blackberry when they tried to sync iTunes. Apple went into overdrive and changed their database protocols, which were horrible to begin with, ever ten seconds.

The better idea is for Oculus Rift to use existing APIs. Which is probably what they already do.
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