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Suggestion for Track IR 5 to support Oculus Rift Driver

Posted: Thu Jun 06, 2013 11:25 am
by analog999
I wanted to throw this out there if you guys hadn't already considered it - I see no reason why you guys couldn't create drivers for TrackIR 4 & 5 to mimic the Oculus Rift head tracking scheme, so that any games that support the Oculus Rift will automatically support the TrackIR as well. Am I wrong about this? What do you think Natural Point?

Re: Suggestion for Track IR 5 to support Oculus Rift Driver

Posted: Sat Jun 15, 2013 9:02 am
by MikBe
Chasing someone else's code is a nightmare. Look at Blackberry when they tried to sync iTunes. Apple went into overdrive and changed their database protocols, which were horrible to begin with, ever ten seconds.

The better idea is for Oculus Rift to use existing APIs. Which is probably what they already do.