Hiya, I've read the other threads about TIR not working with Flight Sim 2002, and I can't get it working either - in my case I installed FS2002 fresh, installed TIR 2.01 fresh, pointed it to my FS2002 Folder (which is non standard due to partitioning also) and whenI get in the game and switch to virtual cockpit, it just has a mouse pointer on screen, whizzing about when I move my head (I'm sure it doesn't have the mouse without TIR). I'm not sure how others' wasn't working but I thought I'd point out the fact that I now have a TIR controlled mouse running around my screen instead of the smooth fluent view panning that you advertise.
Very dissapointing after all the hype.
So I was wondering if there was anything at all I could do to get it functioning?
A.M.Foster
[ May 21, 2003, 09:28 AM: Message edited by: MaestroFozz ]
Does NOT work!
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- Posts: 5
- Joined: Tue May 20, 2003 5:00 am
- Location: UK
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Re: Does NOT work!
Ok, mass hysteria after reading all the problems! - I've now tried it when I'm more sober and worked out that you have to manually switch it to enhanced mode for it to work. Maybe this is a user interface issue here, as when configuring it I selected Enhanced mode and kinda expected it to be in that mode when loading the profile and entering the game. A small issue but still an issue I feel.
But - who am I to say its an issue?!? heh heh - well I've worked on big software titles before and I've also written a full driver suite for the older (and very bulky - hence my switch to your hardware) Union Reality HeadGear head tracking unit - which I managed to make fully emulated mouse, keyboard (both via virtual HID Mouse and KeyB devices as so many joystick vendors do these days to get flawless mouse and keyboard usage alongside standard Windows drivers - hint hint!) and various joystick permutations - including fixed HAT emulation: if you guys incorporated all of these then you'd have a killer bit of hardware that would litterally work with anything!
Anyway, its really good to see you are working on the software so hard as the hardware is very nice indeed I must say! Keep it up!
A.M.Foster
But - who am I to say its an issue?!? heh heh - well I've worked on big software titles before and I've also written a full driver suite for the older (and very bulky - hence my switch to your hardware) Union Reality HeadGear head tracking unit - which I managed to make fully emulated mouse, keyboard (both via virtual HID Mouse and KeyB devices as so many joystick vendors do these days to get flawless mouse and keyboard usage alongside standard Windows drivers - hint hint!) and various joystick permutations - including fixed HAT emulation: if you guys incorporated all of these then you'd have a killer bit of hardware that would litterally work with anything!
Anyway, its really good to see you are working on the software so hard as the hardware is very nice indeed I must say! Keep it up!
A.M.Foster