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how to, can you?

Posted: Mon Dec 12, 2005 2:13 am
by 99th_Flyby
is it possible to link TIR3 to games which do not originally support it? If so, how is this done? I'm speaking in general terms; is there a prcess to do this?
Thanks,
Flyby out

Re: how to, can you?

Posted: Mon Dec 12, 2005 6:50 am
by Barred
Flyby TrackMapper can be found http://www.naturalpoint.com/trackir/04- ... ities.html here, just scroll down.

Re: how to, can you?

Posted: Mon Dec 12, 2005 7:43 am
by 99th_Flyby
thanks Barred,
But I did locate it already. now to play around with it a little. I've got an arcadish helo sim (Longbow Assault) that I want to play with until Eagle Dynamics releases it's (6dof-supported) helo sim: Black Shark. I guess I could fire up Gunship! as well. It's good for low and slow tactical stalking-lots of ground cover to hover behind.
Flyby out

Re: how to, can you?

Posted: Mon Dec 12, 2005 5:02 pm
by rodom
If the game does not support it you could try using either the TrackMapper program or TIRMouse.EXE with the game and see what you can come up with.

Re: how to, can you?

Posted: Mon Dec 12, 2005 5:35 pm
by 99th_Flyby
thanks Rick,
But I am totally lost. I'll do a search for the trackmapper rpogram. Probably right under my nose!
Flyby out