rush?

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marty
Posts: 4
Joined: Fri Dec 10, 2004 5:00 am
Location: dallas

rush?

Post by marty »

did naturalpoint rush to get vector expansion out before christmas? for 50 bucks i get a really neat effect for two games (sounds like a patch). i would be really excited if more of the industry supported it...
instead of trying to convince us to buy naturalpoint should be trying to get the industry to "buy" it.
maybe later i will be a user. until then just the tracker is good enough for me (should i say really good)
JRH147
Posts: 33
Joined: Wed Jun 18, 2003 5:00 am

Re: rush?

Post by JRH147 »

I for one am happy if they did rush it out for XMas - personally, for the amount of time I spend using my TrackIR (1,2 and 3) - the whole package is a steal - 50$ is nothing.
Charlie251
Posts: 955
Joined: Fri Jan 03, 2003 5:00 am
Location: Melbourne, Florida

Re: rush?

Post by Charlie251 »

More of the industry will support it. There is a large list of developers that are working towards implimenting 6DOF in their titles. Those titles with TrackIR Enhanced mode already in them are pretty easy to support as long as the graphics were programmed in standard code.

I remember when the TrackIR2 came out... not a single title had enhanced mode. So for there to be two titles working for 6DOF upon release, Id say NP is ahead of the game here.
Jim
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Joined: Mon Oct 14, 2002 5:00 am
Location: Corvallis, Oregon
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Re: rush?

Post by Jim »

Aces High II announced support today.
Charlie251
Posts: 955
Joined: Fri Jan 03, 2003 5:00 am
Location: Melbourne, Florida

Re: rush?

Post by Charlie251 »

Thanks for proving my point.

Congrats to NP on another title.
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