if you look at a gunsight crosshair and then you double distance to the gunsight the crosshair measured with a rule will be two times bigger what means the crosshair always takes the same angle of view that one of a fighter at 100 m
what about using this effect in games doubling size of objects in screen when doubling distance to screen changing fov adecuatly
you would have the feeling of looking at reality through a window instead of looking at a screen
the gunsight effect
Re: the gunsight effect
That would have to be a feature that is within the game itself, and not something we can control.