more BVHexamples...

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Diegolum
Posts: 35
Joined: Tue Nov 27, 2007 1:44 pm

more BVHexamples...

Post by Diegolum »

Hello, I have downloaded the boxing and tennis .BVH examples, and in the boxing one it works ok in C4d but the tennis one have some jumps, I do exactly the same process... would you be so kind to send to me some more examples please? or where can i find it?

Best regards

Diego
yoshi
Posts: 174
Joined: Sun Jul 24, 2005 5:00 am
Location: silicon valley

Re: more BVHexamples...

Post by yoshi »

Diegolum
Posts: 35
Joined: Tue Nov 27, 2007 1:44 pm

Re: more BVHexamples...

Post by Diegolum »

Thank you Yoshi for the large samples, the quality is very good! smooth perfect no jumps in Cinema4d, congratulations!

please how many cameras are used on these samples?

cheers
Diego
yoshi
Posts: 174
Joined: Sun Jul 24, 2005 5:00 am
Location: silicon valley

Re: more BVHexamples...

Post by yoshi »

We had 12 cameras setup fot this capture.
Diegolum
Posts: 35
Joined: Tue Nov 27, 2007 1:44 pm

Re: more BVHexamples...

Post by Diegolum »

12 cameras! wow!

If we use 6 cameras will have jumping frames or something like? please what is the difference?

thanks for your support
yoshi
Posts: 174
Joined: Sun Jul 24, 2005 5:00 am
Location: silicon valley

Re: more BVHexamples...

Post by yoshi »

If you can afford it, I'd recommend at least 8 cameras. Boxing and tennis sample data were captured with 8 cameras. With more cameras, the chance of marker not being seen by 2 or more cameras becomes less, so there will be less gaps in the motion.
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