so,
you know how with ntsc video, generally its said that the framerate is 30 fps, but in reality, it runs at about 29.97 fps?
when we say that a V100 runs at 100fps, do we mean 100fps? Or do we mean 99.9 fps?
Just checking. I'm getting my frames via a network stream now, so I'm kind of detached from the camera hardware. Having the cameras push data to force my app into a rate is not an option. My software will drop frames from network buffers if they overflow, just in case, but my app needs to run its own systems at a framerate from its own embedded timer, and I want to make sure that over long runs, I'm not dropping frames.
hope that makes sense.
actual fps
Re: actual fps
Brad,
Jim has the final word on this, but we attempted to make it as close to 100 fps as possible. I double checked on the scope and it reads 100.0hz exactly. There is probably a small fractional component in there eventually.
Jim has the final word on this, but we attempted to make it as close to 100 fps as possible. I double checked on the scope and it reads 100.0hz exactly. There is probably a small fractional component in there eventually.
Re: actual fps
Brad:
As close as we can measure it is 100hz. You can measure this from the SYNC OUT on the last camera, the start of each sync pulse should be 10ms apart.
As close as we can measure it is 100hz. You can measure this from the SYNC OUT on the last camera, the start of each sync pulse should be 10ms apart.