actual fps
Posted: Tue Dec 11, 2007 10:46 pm
so,
you know how with ntsc video, generally its said that the framerate is 30 fps, but in reality, it runs at about 29.97 fps?
when we say that a V100 runs at 100fps, do we mean 100fps? Or do we mean 99.9 fps?
Just checking. I'm getting my frames via a network stream now, so I'm kind of detached from the camera hardware. Having the cameras push data to force my app into a rate is not an option. My software will drop frames from network buffers if they overflow, just in case, but my app needs to run its own systems at a framerate from its own embedded timer, and I want to make sure that over long runs, I'm not dropping frames.
hope that makes sense.
you know how with ntsc video, generally its said that the framerate is 30 fps, but in reality, it runs at about 29.97 fps?
when we say that a V100 runs at 100fps, do we mean 100fps? Or do we mean 99.9 fps?
Just checking. I'm getting my frames via a network stream now, so I'm kind of detached from the camera hardware. Having the cameras push data to force my app into a rate is not an option. My software will drop frames from network buffers if they overflow, just in case, but my app needs to run its own systems at a framerate from its own embedded timer, and I want to make sure that over long runs, I'm not dropping frames.
hope that makes sense.