4 legged creature mocap?

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curly01
Posts: 28
Joined: Sun Jan 27, 2008 12:44 am

4 legged creature mocap?

Post by curly01 »

One last question, :blush:

Is it possible to do 4 legged creature mocap. For instance capturing the motion of a walking dogg?
(I asume it could work.)
Jim
Posts: 1395
Joined: Mon Oct 14, 2002 5:00 am
Location: Corvallis, Oregon
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Re: 4 legged creature mocap?

Post by Jim »

Hello:

Currently, we only support a standard human skeleton, but we could support different skeleton types, or custom configurations. This is a request that is on our master feature list, but we don't have a scheduled release date for it.
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