trackir 4 pro not working in IL-2
trackir 4 pro not working in IL-2
Hi.
I have the trackir pro. I am running the latest trackir software 4.1 build 36. My IL-2 was installed from a DVD. Is there a patch for IL-2 that I need to install? The link at the top of this forum only has patches for Pacific Fighters. And its confusing as hell. Patch over Patch over Patch over Patch If .. Then... else.... what the hell.
I can use the mouse and mouse stick on my X-52 throttle to look around but the trackir does not work? It sortof works if I use mouse emulation.
Do I have to run mouse emulation in order to use trackir in IL-2 or should the trackir work without mouse emulation running.
From everything ive read, mouse emulation IS NOT REQUIRED in order to use the trackir in IL-2.
Please help
I have the trackir pro. I am running the latest trackir software 4.1 build 36. My IL-2 was installed from a DVD. Is there a patch for IL-2 that I need to install? The link at the top of this forum only has patches for Pacific Fighters. And its confusing as hell. Patch over Patch over Patch over Patch If .. Then... else.... what the hell.
I can use the mouse and mouse stick on my X-52 throttle to look around but the trackir does not work? It sortof works if I use mouse emulation.
Do I have to run mouse emulation in order to use trackir in IL-2 or should the trackir work without mouse emulation running.
From everything ive read, mouse emulation IS NOT REQUIRED in order to use the trackir in IL-2.
Please help
Re: trackir 4 pro not working in IL-2
What OS are you using?
Do you have the TrackIR software running, before starting IL2?
Are you running any add-on/mods to IL2?
Do you have the TrackIR software running, before starting IL2?
Are you running any add-on/mods to IL2?
Re: trackir 4 pro not working in IL-2
I am running XP.
Yes, I start the trackir software. The heads are moving as expected It just doesn't work in IL-2 when I start a game and fly.
I am not running any addons or mods in IL-2.
Yes, I start the trackir software. The heads are moving as expected It just doesn't work in IL-2 when I start a game and fly.
I am not running any addons or mods in IL-2.
Re: trackir 4 pro not working in IL-2
Hmmm, no no-cd mod installed.
Have you tried one of the demo applications to see if the TrackIR is working there?
https://www.naturalpoint.com/trackir/04 ... ities.html
Have you tried one of the demo applications to see if the TrackIR is working there?
https://www.naturalpoint.com/trackir/04 ... ities.html
Re: trackir 4 pro not working in IL-2
The trackir works in LoMac and Grid... Just not in IL-2. I have uninstalled and reinstalled with the latest patch, but it still doesnt work.
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- Posts: 23
- Joined: Sat Jan 17, 2004 5:00 am
- Location: Arcadia, California
Re: trackir 4 pro not working in IL-2
Can you check the file "config.ini" and see if you have this under [rts]:
trackIRUse=1
trackIRUse=1
Re: trackir 4 pro not working in IL-2
and where would i look for the config.ini ?
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- Posts: 23
- Joined: Sat Jan 17, 2004 5:00 am
- Location: Arcadia, California
Re: trackir 4 pro not working in IL-2
Sorry, I got the name of the file wrong. It should be "conf.ini". It is located in the folder of your IL-2 installation.
Re: trackir 4 pro not working in IL-2
I have located the conf.ini file but their is no mention in it of the trackir.
I added trackIRUse=1 to the file but it makes no difference. What else do I have to put in the ini file. CAn you send me your ini file?
Thanks
I added trackIRUse=1 to the file but it makes no difference. What else do I have to put in the ini file. CAn you send me your ini file?
Thanks
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- Posts: 23
- Joined: Sat Jan 17, 2004 5:00 am
- Location: Arcadia, California
Re: trackir 4 pro not working in IL-2
Here is my "conf.ini" file. One question though, what version of IL-2 are you running? The reason is that the orginial IL-2 is not on the TrackIR enhanced list, whereas IL-2 Forgotten Battles/Pacific Fighters/IL-2 1946 is. Hope this helps.
Code: Select all
___________________________________________________________
[il2]
title=Il2-Sturmovik Forgotten Battles
hotkeys=HotKey game
[window]
width=1600
height=1200
ColourBits=32
DepthBits=24
StencilBits=8
ChangeScreenRes=1
FullScreen=1
DrawIfNotFocused=0
EnableResize=0
EnableClose=1
SaveAspect=1
Use3Renders=0
[GLPROVIDER]
GL=Opengl32.dll
[GLPROVIDERS]
Open GL=Opengl32.dll
DirectX=dx8wrap.dll
[NET]
speed=5000
routeChannels=0
serverChannels=31
localPort=21000
remotePort=21000
SkinDownload=1
serverName=No Name
serverDescription=
remoteHost=
localHost=
socksHost=
checkServerTimeSpeed=1
checkClientTimeSpeed=0
[MaxLag]
farMaxLagTime=10.0
nearMaxLagTime=2.0
cheaterWarningDelay=5.0
cheaterWarningNum=-1
[chat]
region=(dx=0.6925,dy=0.071666665,x=0.0,y=0.0)
[game]
Arcade=0
HighGore=0
mapPadX=0.66875
mapPadY=-0.046666667
viewSet=32
Intro=0
NoSubTitles=0
NoChatter=0
NoHudLog=0
NoLensFlare=0
iconTypes=1
eventlog=eventlog.lst
eventlogkeep=0
3dgunners=1
[HotKey game]
PrintScreen=ScreenShot
P=pause
Pause=pause
[HotKey gui]
Escape=activate
[HookViewFly Config]
timeFirstStep=2.0
deltaZ=10.0
[HookView]
MouseLeft=Len
[HookView Config]
AzimutSpeed=0.1
TangageSpeed=0.1
LenSpeed=1.0
MinLen=1.0
DefaultLen=20.0
MaxLen=3000.0
Speed=6
[HotKey builder]
MouseLeft=objectMove
MouseRight=popupmenu
Enter=freeView
Shift MouseLeft=worldZoom
Alt MouseLeft=select+
Alt MouseRight=select-
Alt Ctrl=unselect
PageDown=change+
PageUp=change-
End=change++
Home=change--
Ctrl MouseLeft=insert+
Insert=insert+
NumPad-0=insert+
F=fill
Ctrl MouseRight=delete+
NumPad.=delete+
Delete=delete+
Backspace=cursor
Tab=cursor
F10=land
F11=onLand
NumPad-=normalLand
NumPad+=toLand
NumPad-5=resetAngles
NumPad-8=resetTangage90
NumPad-7=stepAzimut-5
NumPad-4=stepAzimut-15
NumPad-1=stepAzimut-30
NumPad-9=stepAzimut5
NumPad-6=stepAzimut15
NumPad-3=stepAzimut30
[MouseXYZ]
F1=SpeedSlow
F2=SpeedNormal
F3=SpeedFast
MouseRight=XYmove
F4 MouseRight=Zmove
MouseMiddle=Amove
F5 MouseRight=Amove
F6 MouseRight=Tmove
F7 MouseRight=Kmove
[MouseXYZ Config]
RealTime=1
[HotKey Console]
Shift Tab=Activate
[Console]
HISTORY=1024
HISTORYCMD=1024
LOAD=console.cmd
SAVE=console.cmd
LOG=0
LOGTIME=0
LOGFILE=log.lst
LOGKEEP=0
[sound]
SoundUse=1
SoundEngine=1
Speakers=0
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=1
RadioEngine=2
MusicVolume=8
ObjectVolume=14
MusState.takeoff=1
MusState.inflight=1
MusState.crash=1
MusFlags.play=1
MasterVolume=14
Attenuation=7
SoundMode=1
SamplingRate=2
NumChannels=2
SoundExt.occlusions=0
SoundFlags.hardware=1
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=0
SoundExt.volumefx=0
SoundFlags.voicemgr=0
SoundFlags.static=1
VoiceVolume=12
Channels=2
SoundExt.extrender=0
SoundFlags.bugscorrect=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.85
RadioLatency=0.5
AGC=1
PTTMode=1
SoundFlags.UseRadioChatter=0
SoundFlags.AutoActivation=0
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=0
ActLevel=0
MicLevel=0
SoundFlags.forceEAX1=0
[rts]
;ProcessAffinityMask=1
mouseUse=2
joyUse=1
trackIRUse=1
DisableIME=0
locale=
[rts_mouse]
SensitivityX=1.0
SensitivityY=1.0
Invert=0
SensitivityZ=1.0
[rts_joystick]
X=0 1 4 9 16 25 36 49 64 81 100 0
Y=0 1 4 9 16 25 36 49 64 81 100 0
Z=0 10 20 30 40 50 60 70 80 90 100
RZ=0 10 20 30 40 50 60 70 80 90 100 0
FF=0
U=0 10 20 30 40 50 60 70 80 90 100 0
V=0 10 20 30 40 50 60 70 80 90 100 0
1X=0 100 100 100 100 100 100 100 100 100 100 0
1Y=0 100 100 100 100 100 100 100 100 100 100 0
1Z=0 100 100 100 100 100 100 100 100 100 100 0
1RZ=0 100 100 100 100 100 100 100 100 100 100 0
1RX=0 100 100 100 100 100 100 100 100 100 100 0
1U=0 100 100 100 100 100 100 100 100 100 100 0
1V=0 100 100 100 100 100 100 100 100 100 100 0
1X1=0 100 100 100 100 100 100 100 100 100 100 0
1Y1=0 100 100 100 100 100 100 100 100 100 100 0
1RZ1=0 100 100 100 100 100 100 100 100 100 100 0
[Render_DirectX]
TexQual=3
TexMipFilter=2
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=0
TexFlags.TexCompressARBExt=1
TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=0
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=0
TexFlags.TextureShaderNV=0
HardwareShaders=0
Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3
Sky=2
Forest=2
LandShading=3
LandDetails=2
LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1
VideoSetupId=4
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0
[Render_OpenGL]
TexQual=3
TexMipFilter=2
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1
TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1
HardwareShaders=0
Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3
Sky=2
Forest=2
LandShading=3
LandDetails=2
LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1
VideoSetupId=2
Water=1
Effects=1
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0