Z Axis question.
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- Posts: 5
- Joined: Tue Aug 19, 2008 9:58 pm
Z Axis question.
I've searched, but can't find a solution. Is there anyway to assign the Z-axis to "zoom" instead of moving your eyepoint?
Re: Z Axis question.
zoom, in what regard?
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- Posts: 5
- Joined: Tue Aug 19, 2008 9:58 pm
Re: Z Axis question.
Instead of moving your eye-point, your view will zoom in to get a closer look..like in Blackshark, or the Thirdwire series. I guess you could also call it FOV.
Re: Z Axis question.
It should behave the same way, in all 3 applications......
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- Posts: 5
- Joined: Tue Aug 19, 2008 9:58 pm
Re: Z Axis question.
Well, when I lean forward in CFS3 (actually I'm using OFF3), my eyepoint moves back and forth. For instance, if I'm looking at an enemy fighter and I lean forward, the cockpit structure gets closer, but the enemy aircraft stays the same. In BS and the Thirdwire series, I can actually zoom in so the enemy craft gets bigger.
Am I making sense?
Am I making sense?
Re: Z Axis question.
There isn't anyway to change it. As it is defined by the game developer, when TrackIR support is added.
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- Posts: 5
- Joined: Tue Aug 19, 2008 9:58 pm
Re: Z Axis question.
AH...gotcha. Thanks for the help.