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Z Axis question.
Posted: Sun Jan 25, 2009 11:06 am
by tn_prvteye
I've searched, but can't find a solution. Is there anyway to assign the Z-axis to "zoom" instead of moving your eyepoint?
Re: Z Axis question.
Posted: Mon Jan 26, 2009 2:34 pm
by VincentG
zoom, in what regard?
Re: Z Axis question.
Posted: Mon Jan 26, 2009 3:16 pm
by tn_prvteye
Instead of moving your eye-point, your view will zoom in to get a closer look..like in Blackshark, or the Thirdwire series. I guess you could also call it FOV.
Re: Z Axis question.
Posted: Mon Jan 26, 2009 3:55 pm
by VincentG
It should behave the same way, in all 3 applications......
Re: Z Axis question.
Posted: Mon Jan 26, 2009 4:15 pm
by tn_prvteye
Well, when I lean forward in CFS3 (actually I'm using OFF3), my eyepoint moves back and forth. For instance, if I'm looking at an enemy fighter and I lean forward, the cockpit structure gets closer, but the enemy aircraft stays the same. In BS and the Thirdwire series, I can actually zoom in so the enemy craft gets bigger.
Am I making sense?
Re: Z Axis question.
Posted: Mon Jan 26, 2009 4:35 pm
by VincentG
There isn't anyway to change it. As it is defined by the game developer, when TrackIR support is added.
Re: Z Axis question.
Posted: Mon Jan 26, 2009 9:54 pm
by tn_prvteye
AH...gotcha. Thanks for the help.