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bvh skeleton hovers over the ground

Posted: Mon May 18, 2009 9:07 am
by Gnad
hello,

I've a problem. After importing the bvh and the Character from Maya into Motionbuilder the feet of the bvh Skeleton always are a few centimeters above the ground. I recorded a few Movements but all of the bvh file have the same issue. I used the 34 Marker Setup in Arena and place the marker like shown in the instruction. Where is the probem? And which method should i use to fix it in Motionbuilder? Sorry I'm a beginner.

Thanks in advance

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Re: bvh skeleton hovers over the ground

Posted: Tue May 19, 2009 1:20 pm
by VincentG
And if you use the BVH file directly from Arena, to Motion Builder, do you also have the same issue?