Exporting two characters in .C3D

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DietIrnBru
Posts: 1
Joined: Mon May 25, 2009 9:27 am

Exporting two characters in .C3D

Post by DietIrnBru »

Hi,

We're currently shooting a lot of scenes with two characters and exporting via C3D into Motion Builder. The problem we have is when importing the data, Motion Builder immediately renames one character's markers to avoid naming conflicts. This causes a bit of work reassigning markers - it would be great to avoid this.

Is there a way of exporting a scene in Arena with two characters so that we can bring in the markers and preserve their marker numbering?

Regards
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